Character Database

Rules on Creation
1. Must use some sort of melee weapon, be it sword, spear, axe, mace, flail, shield, or anything like that.

2. Numbers of people using a specific weapon type WILL be limited. By the way, a katana will be classified under a sword. So will a claymore,

3. You will NOT start with a unique skill. They will be granted to you by the GM's as the plot progresses. When we feel that your character has earned one, then we will contact you about it. Unique skills are generally defined as an exotic weapon, such as a scythe or giant sword, that can be used as easily as a lower level weapon such as a lance/normal sword. As such, try not to make your weapon too outrageous unless it is a unique skill.

4. You are not overpowered. No one, not even Kenneth Valden, the highest ranked character, can solo a boss. Thus, you cannot solo strong creatures by yourself.

5. Check to see that there is still room for your weapon type and room for the position you'd like (such as Guild Vice Commander). There can be 1 other guild leader besides Yami and I, but the guild will be smaller and more tight-knit.

Database

 * Swords:
 * Kenneth Valden (FH)
 * Julio Noir
 * Marie (FH)
 * Percival Stearns (GA)
 * Zeed
 * Zala


 * Other Weapons:
 * Scythe: Dio Godfrey (GA)

Positions
There are a variety of positions people are assigned in a boss fight. This is the job you'll usually take, depending on your weapon type.

Vanguard: Usually extremely tanky and durable players, they typically wield shields and protect the others from taking damage. They are core members; without them, the boss would melt the fragile rear lines. There are a few exceptional members that do not use shields but remain on the vanguard.
 * Kenneth Valden (FH)
 * Percival Stearns (GA)

Mainguard: The bulk of forces will go here. They range from less durable sword-shield users to single blade users. They tend to look for openings made by the Vanguard and strike at every opportunity. They must be able to move quickly to jump in and out of fights with ease.
 * Julio Noir
 * Marie (FH)
 * Zeed

Rearguard: The smallest part of the party. Since there are no archers, lancers and other long weapon users took up this position. They are few in number, but focus on protecting exposed members and striking when the enemy overextends.
 * Dio Godfrey (GA)